You will find yourself in a cruel and creepy world filled with only dark colors, because the light here long ago went out. You must investigate the gruesome murder of a pregnant woman Jane which leads you to the Arizona desert. You will once again play the role of a journalist who, in the company of his wife, goes on an investigation to shoot another report, which should be unique. You enter the world of the game, which is nothing else than a psychological horror, the action of which will take place in first person. 21 No, may be a thing in the future though.Outlast 2 is the second part of the spooky game, the first part of which conquered the hearts of millions of people around the world who like to tingle their nerves. 19 What? 20 Yes, because the planets had aligned and they praised Schema. Put it on your hotbar and let it charge itself, when it gets a blue square around it, you can click on it and press N, up on the top right there will be a button that I forget what it says, but if there is a player near you in the system, you will see their coordinates. 18 You have to have a scan computer, at least one scanner module attached to the scan computer, and enough power to run it. 16 No, it will not be able to use scanning equipment. 13 I believe it is cannon/cannon in a shotgun waffle array, they don't need to be big because the missile essentially has no hp. 11 This won't work, only cannons can destroy missiles. 7 No, unless you want to do some really finicky stuff. 6 You really should, because otherwise it won't have one. It is technically a bug though so expect it to act funny until you restart the game.ġ Kind of, yes. You can control multiple ships by doing this while already piloting a vessel. If you are an admin it will place you inside the ship. The next best thing is to press tab and F8 at the same time while looking at a ship. There are no fleet controls yet but they are coming. You can only have a turret protrude if you tell your server to ignore docking restrictions in the config files, otherwise anything in the docking area will disable it. Activating it will provide a snapshot of the area that you can view from the navigation menu. Scanning works by placing down the computer with it's associated module blocks. Turrets need all the same systems as a ship in order to perform ship functions like scanning and thrusting. Load your guns with maximum overdrive if you want this sort of effect. I would say an interceptor would rely on high alpha damage and stopping enemy ships with stop modules. Fire some missiles with it activated and watch the effect. Also they may have armor/shield buffs and shield systems.Īntimissile is essentially missile countermeasures. Turrets can in theory have their own turrets. Nothing on the turret can link with the ship in terms of systems. Power is the only thing that transfers to a turret currently. Answers, I hope? Thank you all ahead of time! Can I put the dock point in a protected region inside the hull, leave a gap between the ship core and the rest of the gun, and have it protrude outside the ship? When the skipper and gilligan took mary ann and ginger out for a three hour tour, was retuning in that timeframe a reasonable expectation, provided the known local weather conditions and seaworthiness of the vessel and documented ineptness of the crew? If a bobby AI module not-turret ship is unleashed, is there any way to get it to follow me around as though I were a one-man fleet? Does it leave that sector? Stay in it? Does it need scanning equipment? If not, does having scanners help? How do scanners work, anyway? I see ships can be flown without being contiguous. What's the preferred method? Cannon made machinegun? Shotgun? Laser? Countermissile? What makes for the best intercept there? Let's say I de-turretize the turret and make it its own ship. Turrets are effectively separate ships that are linked via turret-dock-ship-core connections, yes? What translates across that connection? Power? Shields? Can I link a turret gun to a support system on the ship itself? Can I give the turret its own shield and defense systems? Can I put a mining system on a turret and have it tag things on its own as I drive by? I notice I can set a bobby AI module to antimissile. So I will inflict my questions on you all directly. Ok, to start with, I bought the game on Steam, and I'm full of questions, and it looks like things change enough to where most of what I can google up is no longer relevant.
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